Xbox One Controller Review

We had arrived first shocked with the Nintendo’s introduction of the Wiimote. Stunned by Sony’s Eyetoy and played some really competitive matches on Kinect Sports. Though just what the core gamers want is simply your standard controller. We don’t need motion controls to play games; we demand we have something in your hand with thumbsticks and triggers. There isn’t any Major League Gaming tournaments for Wii Sports, right?

Since I’m at E3 I had to get my hands on a controller from your next-gen of consoles. The initial I obtained to learn with will be the Xbox One’s. Microsoft hasn’t stood a perfect reputation with controllers- anyone can remember the Duke controller through the original Xbox? Luckily, this controller is much more Xbox then the Duke. First thing you will find could it be looks a bit bit bigger than a 360 controller. It is simply a fantasy; contrary it felt more at ease and cushty within my hands compared to the previous one ever did.

The most important thing in my opinion which they absolutely needed to improve on was the D-Pad. The directional pad on the Xbox 360 console was unresponsive, clunky and chaos. Around the Xbox One’s version, it’s sleek (within a great way), fast and yes it is really a delightful click whenever you apply pressure for the pad. I’m curious to find out how good a fighting game may play with this particular new controller.

Cod and Halo are the Xbox’s best games; they’re both shooters and you constantly must take both analog sticks. So was there a method to increase the already great analog sticks from the 360? It sure seems like they did. The analog sticks felt sensational looking sturdy and appeared to be quite accurate. Dare I have faith that video gaming becomes better the accurate feeling of a mouse on the computer?

Another issue I’d using the Xbox 360 console gamepad is the Xbox Guide button. It’s based in the top middle area of the controller and you can accidentally hit it. Microsoft thought we would make it flat (and so harder to push unintentionally) and hang it at the very top with the controller. This is a good location for the button i do not see lots of people hitting it in the middle of gameplay.

With the other various upgrades created from the Xbox 360 controller, the triggers got a bit of love also, with rumble included with each. This sounds absurd however, when you try it for yourself, you’ll start to wonder why we was lacking this before. Once i was playing Forza 5, I used to be power sliding into a sharp turn and you can glance at the tires squeal across the pavement over the trigger rumbles. It absolutely was subtle and added to the immersive feeling.

There are just a couple of things I had complaints about, such as the right and left bumpers. They appear to have made them considerably bigger and even though playing Crimson Dragon they did not exactly feel great when i attemptedto barrel reveal of the way of projectiles. This could be an issue with the game however the buttons themselves were just okay. This is no means an important issue and I’m sure it’s going to take time getting used to.

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About the Author: Josh Shepard

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